Assassin's Creed: Brotherhood will keep its sandbox style gameplay in an open world of Rome. Like the previous installments, the gameplay's core mechanics are based on Parkour movements, crowd-blending stealth, assassinations and melee fighting system. However for the first time in the series, the game offers a multiplayer mode alongside 15 hours of singleplayer campaign.
The game begins shortly after the events of Assassin's Creed II in the year 1499. Monteriggioni is besieged by the Borgia's forces led by Rodrigo's son, Cesare Borgia. During the battle, Ezio's uncle Mario is killed and the Apple of Eden is taken by Cesare. The game then jumps to the year 1503 where Ezio, now a Master Assassin, seeks revenge and heads to Rome.
Wednesday, September 8, 2010
New Metroid Game!!!
Metroid: Other M is played holding the Wii Remote horizontally. Normally, the game is played in a third person perspective, where players can jump, fire the arm cannon and turn into a morph ball. This gameplay is similar to the original Metroid titles, however the environments are three-dimensional and movement is not limited to a two-dimensional plane. By pointing the Wii Remote towards the screen, the game changes to a first person view, where players can lock onto targets and fire missiles; however, players cannot move in this perspective. There are several instances where players will have to constantly switch between play modes; for example, playing in third person to fight off a horde of flying enemies, whilst switching to first person to destroy their spawn points. Additionally, the first-person mode is also used in exploration, such as locating hidden items. Other M is the first in the series to feature a melee combat system. Using well-timed button presses, players can use the Sense Move, which allows them to dodge enemy attacks, or perform a counter attack. Players can also use the Lethal Strike and the Overblast, which are both for finishing off downed enemies, as well as the Concentration technique, which gradually regenerates health.
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